Agreed. If they'd just put a right analog stick in there somewhere it would have been awesome. The vibrators just don't provide the right tactile feedback
The problem is they keep breaking in-home streaming to/from the Deck. My Mac has a significantly more GPU oomph so there are some games I'd like to play streamed, but streaming hasn't worked in either direction since last year.
I would not even hate this idea. To be honest, I would even think about buying one. I switched to Linux a year ago, while having Windows as dual boot option. I only used Windows for one game, which had a nasty Anti Cheat back then. Nowadays it is working on Linux. So I have no reason to use Windows anymore. And as I love Valve since the early days, I always try to get my hands on their products.
I think people misunderstood what I meant entirely. I'm saying it's gross to need an ad blocker just to browse the web, which should be in line with the values of the people here. I got down voted badly and I think it is because there was some possible alternative explanation that I still don't understand.
I have no idea if this works iPhones because Apple pretty restrictive (Do they allow anyone to use anything other than Safari or are they still on that anti-consumer kick), but on Android you can set the browser engine the in-app browsers use. So you can set it to Firefox and then have plugins.
I have no idea if this works iPhones because Apple pretty restrictive (Do they allow anyone to use anything other than Safari or are they still on that anti-consumer kick)
In this instance it’s an oddly good thing that in app browser engines are restricted to Safari: because it gets the ad blocking you set up for Safari. I didn’t even know that site had ads!
That aside, while the in app engine is still locked, Apple has been allowing different browsers (not browser engines, mind you) for many years now and with the eu regulators curiously doing their job lately, they are going to allow different engines too. Although I’ve read that it’s a bit of a trick, because then developers would have to develop and support two different versions of their browsers, one with whatever engine, and one for the rest of the world…
Bring it back as an HTPC like the peeps are saying, low-ball it on the price like 500 bucks or less, maybe even take a hit on it or just a hit on the profit margins, pre-install all the stuff people might need, and then blam, you've guaranteed that most people will be casual users who want a lower-end computer and a smart TV/console replacement, and not higher tier hobbyists who want a more powerful machine. Confining your audience to that specific market share basically guarantees they won't take advantage of the lower or negative margins on the hardware itself, and will probably buy some amount of steam games. They're also using a device in your ecosystem now but idk what you do as far as that goes to make a good profit while not being a scumbag
Steam is already the biggest fish by far in the digital games market for PC. Only reason for them to do this is if they're worried about losing that dominance. Basically, is Epic keeping them up at night enough to warrant a major push into a new hardware loss leader?
I've seen these mockups for a steam controller that is essentially a steam deck without a screen multiple times now and it looks like absolute dogshit. This would be far from "the perfect controller".
I mean, why not bring back the OG Steam Controller aswell? I still use it and it works great, and it is almost creepy how it handles almost the same as the SD.
Yeah, I don't know why they'd use that image. It's so lazy and uncreative. That's not what it'll look like. They literally just cut the edges of the Deck and shoved them together. I've seen better concepts of how it'll look.
As an owner of a Steam Controller, it's actually pretty nice. It's probably the most ergonomic controller out there, though for functionality it hits a different niche than the typical controllers you find everywhere. Its better for some games, particularly ones designed for mouse, but worse for others. I'd bet on the Steam Controller 2 being very ergonomic and adding sticks, as well as the track pads, to be quite possibly the best controller available for every game (excluding keyboard and mouse obviously).
Yeah, I don’t know why they’d use that image. It’s so lazy and uncreative. That’s not what it’ll look like.
I don't care what any future Steam Controllers look like as long as it is comfortable and maintains base feature parity with the original.
You seem to think that Valve would never release such an uninspired design, but Valve has already shown images of their Steam Deck prototype iteration with exactly this: the screen of the Steam Deck removed with the left and right sides right up against each other.
Valve even went on record in an interview talking about it saying that they did it to iterate faster on the ergonomics and comfort of holding the Steam Deck without wasting the material or manufacturing time to include the screen; therefore, they very well could release something similar as a future Steam Controller knowing that it would have the exact same ergonomics as the Steam Deck
Like you said, these are Steam Deck prototypes, not the controller. They made a cheap controller with the same potential profile of the Deck without the screen because it's cheaper. It was to iterate on the Deck quickly and cheaply. They'd never release a controller like that. They do the same thing for all their products.
Regardless of why it came into existence, it would be a better Steam Controller successor in every way except that it is ugly; Never say never dude... 😜
I seriously doubt they would maintain the current Steam Controller profile, but I wouldn't say it's impossible.
I'd be perfectly happy if they did just refresh the original Steam Controller, but I doubt they will. I think it sold poorly enough to the point where the second iteration has to be a slam dunk -- and what better way to ensure that than to base it on the ever popular Steam Deck.
I would bet on the same hand grip bits and a similar set of back buttons. The touch pads will be revamped and it'll probably force the shape to change a lot.
I think the controllers sold relatively well though. Just not Steam Deck well. I know a good number of people who own at least one.
Controllers always look like shit IMO. The PlayStation and Xbox controllers are weird bulbous slabs with buttons, but extended use has made them look normal.
I think most mockups make the mistake of keeping the rectangular shape of the deck surface, but add a few bulbous growths for style in areas your fingers aren't reaching anyway, and they all look like your regular old console controller
I've used my Steam Deck as a controller (via remote play) while sitting at my desktop PC. It is by far my favorite of the various controllers I've used.
So I only bring this up because I had my world shattered like 3 months ago when I built a new PC - the Cooler Master Hyper 212 Evo cooler is really expensive these days, like, $80-$90 (there are some models that use the same name but have different heat pipe configurations that drop down into the $50-$60 range, but aren't the ol tried and true 212 that we all bought in the 2010s), and a complete ripoff, and it's really sad.
You can get some Noctua coolers for a few more bucks, or pay a third of that price for a Peerless Assassin, or pay about half again that price for something from ID-cooling, all for similar or better performance to the 212. It's no longer the automatic choice it once was. The king has been dethroned.
Dude what!? I bought my 212 for like 35 bucks back in 2014. As far as I know my nephew is still rocking that setup every day since 2019. That's wild they're selling them for 80ish....smh my head.
So a Linux computer that looks like a console? I can see how it'd sell, but it's already available to anyone who isn't oblivious. You can even install the SteamOS if you want that particular flavor of Arch.
Not just looks, but provides the UX of a console. So you buy it, plug it up, log in, and immediately start playing. Even consoles don't provide that streamlined UX anymore, but ppl want all the benefits console used to provide with all the benefits PC gaming provides now. But the key part is the PC benefits don't get in the way of the ease of it. You don't have to install or administer a linux distro, you don't have to twiddle settings for every game (unless you want to), etc
That's the big thing. After my postive experience with the Steam Deck, I switched my gaming PC to Linux. There were settings I had to tinker with to get my games running as optimally as they would on the deck, that I assume are set by default on the SteamOS.
the point is that you don't have to fiddle with anything, you can trust the product sold by valve to be good, you have everything preinstalled and configured, and because thousands and thousands of people have the same device it's easy for developers to target it.
And with the way Xbox has been going, a solid Steam Machine could theoretically replace it in the market. Sure, your old discs wouldn't work, but it would have all the Microsoft exclusives anyway. Even Sony exclusives are making it to Steam now.
have old xbox discs really not been cracked? would feel very odd if people hadn't figured out how to run them from regular old CD readers and emulators..
Original Xbox, probably. 360 emulation is still pretty rough. I doubt anyone has a functioning One emulator and definitely not a Series X emulator. Not much interest since almost all of it is on Windows anyway. The only reason I've been watching 360 emulation is for Fable 2.
Also, it's fairly unlikely that Valve would include an optical drive unless they want to license blu ray stuff from Sony.
An Xbox Series S (or even X) but not locked down and able to run Steam games would be great. But that's the kind of price you'd be looking for. Price of a PS5 would be the absolute maximum. Any higher, and mainstream people won't be interested because they can just buy a PS5 for that.
I think it's achievable at scale (millions of units like the PS5), but it'd be a huge gamble.
The problem with going proprietary is that then, well, it's proprietary. So either they use off the shelf components in which case it's basically a PC, or they use custom stuff which might improve performance depending on what they do, but will make it difficult to repair and upgrade. Then you rely on Valve producing hardware components, and they're not really a hardware company, although in fairness they're also not doing badly at it.
It's more about the hardware/firmware/software uniformity and reliability for some people. My friend is in this camp, he doesn't want to need to manage a PC, he just wants a box he can reliably turn on and use.
And to expand a little on your point, uniformity means devs can target specific optimizations/performance. I.e. this will run like this on a Steam medium system.
Not really a PC is it? You can't even buy an APU of the spec in a PS5/XSX and you certainly can't run it all from one set of unified GDDR6 (and I know people say you can't run a CPU from that, but you demonstrably can run it well enough to run modern games).
Even just buying a GPU on the level of a PS5 (and that's somewhere on the level of a RX 6700) is going to take nearly all your budget, leaving you maybe £100 to build the rest of the PC.
I don't think it's an impossible problem to solve, but you can't do it if you're selling a couple of thousand units.
Internally, yes, basically a PC in a smallish form factor case.
If you're aiming at the console crowd, upgrades and end-user repairs aren't a primary concern. But you're thinking of it like a desktop aimed at the desktop market where those things are more important, and you could hypothetically just do the same thing on the PC you already have, so what's the point?
For a console the high priority items are being quiet, able to fit in most TV stands and the like without standing out too much, and having the smoothest possible UX - if it's more involved than unpacking it, plugging it into power, plugging it into the TV, connecting a controller, turning it on and logging into an account to go from sitting in a box on the floor to ready to play (or at least install) a game then you've already lost. If installing a game is more complicated than clicking the install button once and waiting for the process to finish, you've already lost. If you are required to fiddle with drivers, settings, tweaks or config files to be able to play, you've already lost. If you are required to think about package managers, libraries, or any kind of usual PC management stuff, you've already lost.
Bazzite is basically this with bring-your-own hardware. A first party Valve version doesn't make as much sense compared to a handheld like the Steam Deck but it would be pretty cool.
I would love to have a Steam Machine. I love my Steam Deck. However... the nature of Steam games, so far, even on the Deck, is that you need to bop "ok" every once in a while, or even enter a username or something for some unwashed-ass game, and that's a lot harder on a form factor that doesn't have a touchscreen...
I really want an updated steam controller with the same haptic touchpad tech present on the deck. The original controller, while comfortable, just doesn't compare to the improvements present on the Deck 😭
What value do they have? They were just custom prebuilt PCs running a special version of Linux that weren't that much cheaper than a non-Steam Machine PC. Nothing is stopping you from building a PC and installing the same OS running on the Deck (or the old SteamOS) and then calling it a Steam Machine.
The value isn't for existing PC gamers. It would be for people who are not tech literate, do not know how to build a PC, install an OS, or even tell if a given computer is powerful enough to run a particular game.
I think that's the real strength (and more importantly, intent) of the Steam deck: to get people who aren't PC gamers to become PC gamers by making it as simple as a traditional console. Steam machines could provide a similar thing if there were a Steam Machine 1 Verified flag next to games.
I think where valve went wrong was not requiring specific minimum specs. It led to a very inconsistent and hard to support platform.
Steam deck leading to a standard “steam device” hardware platform with consistent OS and hardware is my dream, but I know their goal thus far has been to refine steamos and release it for OEMs to use on their devices.
It would be really great for oems to be able to use steamos. It really is a superior system for handhelds ( and pcs treated like consoles but thats even more niche market )
It's foolish of you to assume that most people want to build a computer.
And before people respond with 'its just Legos'
There is so much more to it for someone with little to no knowledge.
Bios and firmware updates that require certain CPUs coupled with certain motherboards.
CPU sockets and inter compatibility.
The different specs of any given component and the value they provide to someone looking for specific workflows
Sizing of components and cases
Knowing where to find parts and what prices are acceptable.
Etc, etc ,etc.
Pick something that you know nothing about, let's say cars just as an example.
Now imagine, let's, say want to buy a car but it doesn't come with wheels, you don't get a list of 4 wheels to choose from,
You get, lug patterns, sizing, and type, offset, wheel diameter, wheel width, bead lockers or no bead lockers, 1 piece, 2 piece or 3 piece, etc.
Now you have to spend all this time researching just about wheels, and then how they fit with the car you chose specifically earlier in the process, it would be frustrating and incredibly difficult for people who just want a car.
Go on any thread or forum and ask 'what GPU should I get' which is already making assumptions about someones understanding and knowledge (that they even know what a GPU is), and you will get 20 conflicting answers and need to write a paragraph in responses to narrow it down enough.
Present someone with no knowledge this: 'DDR3-2666 CL9' vs 'DDR3-2000 CL7'. How do you really expect someone who just wants to play a video game to just implicitly know what those numbers mean, how they relate to each other etc.
Building a computer is an immensely difficult task for someone who doesn't know much or anything about it, and believe it or not, the reality is not everyone wants to learn, places like lemmy and other tech focused echo chambers seem to forget that.
i'm perfectly happy with my pre-built machines. I like tech and love learning about it but- I don't really find value in putting a huge amount of time into building my PC from scratch when someone else can do it, and that person knows way more than me already!
All of your comment is true, although it's ignoring the fairly sizable pre-built market. You don't have to do it yourself, although I would say people should so they can diagnose issues themselves.
Pre-built sellers just need to offer SteamOS, or other Linux distributions, as an option at checkout instead of Windows.
yes, absolutely, as long as we don’t become ignorant to the huge ethical issues with steam like their decade of running an underage gambling surrogate. sorry, i just take issue with the article pointing out flaws of xbox and playstation without counter-balancing those criticisms with something about valve. valve is certainly better than both sony and microsoft in every regard, but they are not innocent at all