FediTips , to Random stuff
@FediTips@social.growyourown.services avatar
FediVideo , to Random stuff
@FediVideo@social.growyourown.services avatar

The Space Quest Historian posts in-depth videos about adventure games published by Sierra Online. You can follow at:

➡️ @sqhistorian (NOTE: The videos often contain adult humour and strong language.)

If the videos haven't federated to your server yet, you can browse them all at https://spectra.video/accounts/sqhistorian

You can also follow their general social media account at @sqhistorian

metin , to Microsoft Windows
@metin@graphics.social avatar

In 1994, our puzzle game Clockwiser was released for Amiga (OCS and AGA), CD32 console, MS-DOS and Windows 3.1.

This is the 4-channel music our composer Ramon Braumuller made for a demo version that was included on magazine cover disks.

The tune is 109 kilobytes, including digitized instruments.

Download Clockwiser for free here:
https://archive.org/details/ClockwiserAmiga

For more music and info, check the hashtag.

metin OP ,
@metin@graphics.social avatar

In 1994, our puzzle game Clockwiser was released for Amiga (OCS and AGA), CD32 console, MS-DOS and Windows 3.1.

This is the title sequence tune by our composer Ramon Braumuller, created with our own Digital Mugician Amiga music editor, published by the British Thalamus in 1990.

Download Clockwiser for free here:
https://archive.org/details/ClockwiserAmiga

For more music and info, check the hashtag.

metin OP ,
@metin@graphics.social avatar

In 1994, our puzzle game Clockwiser was released for Amiga, CD32 console, MS-DOS and Windows 3.1.

This is the first 4-channel in-game tune our composer Ramon Braumuller made.

We wanted the music to be calming, as there's time-based pressure to solve the puzzles.

Download Clockwiser here:
https://archive.org/details/ClockwiserAmiga

For more music and info, check the thread and hashtag.

metin OP ,
@metin@graphics.social avatar

In 1994, our puzzle game Clockwiser was released for Amiga, CD32 console, MS-DOS and Windows 3.1.

This is the second 4-channel in-game tune our composer Ramon Braumuller made.

We wanted the music to be relaxing, as there's time-based pressure to solve the puzzles.

Download Clockwiser here:
https://archive.org/details/ClockwiserAmiga

For more music and info, check the thread and hashtag.

dec_hl , to Random stuff
@dec_hl@mastodon.social avatar
gamingonlinux , to Random stuff
@gamingonlinux@mastodon.social avatar
seav , to Random stuff
@seav@en.osm.town avatar

Breaking IT news: just open-sourced MS-DOS 4.0. Versions 1.25 and 2.0 had already been open-source (MIT License) since 2018. If you’ve ever used DOS in the 1990s, you most likely were using v5.0 or v6.x. Those later versions likely won’t be released as open-source due to third-party restrictions.

https://github.com/microsoft/MS-DOS

reiver , to Random stuff
@reiver@mastodon.social avatar

Wow! —

MS-DOS 4.0 has been released as open-source software under the MIT license.

https://www.hanselman.com/blog/open-sourcing-dos-4

https://github.com/microsoft/MS-DOS

harrysintonen , to Random stuff
@harrysintonen@infosec.exchange avatar

4.0 source code released under MIT License by - https://github.com/microsoft/MS-DOS

GlitchyZorua , to Random stuff
@GlitchyZorua@wetdry.world avatar

THIS IS NOT A DRILL
4.0 JUST GOT OFFICIALLY OPEN-SOURCED

HOLY SHIT

https://github.com/microsoft/MS-DOS

FediFollows , (edited ) to Random stuff
@FediFollows@social.growyourown.services avatar

/ picks of the day:

➡️ @freedosproject - Libre MS-DOS-compatible operating system

➡️ @dosnostalgic - DOS games, screenshots, MIDI music etc

➡️ @dosgameclub - Podcast & forum about classic DOS games

➡️ @dec_hl - Creator of DOStodon, the Mastodon app for MS-DOS

➡️ @loadhigh - All about MS-DOS games

➡️ @cyningstan - Indie game dev making retro DOS games with CGA graphics

➡️ @HadroSoft - Indie developers making DOS-style games

➡️ @msdosreference - Bot posting random DOS commands

🧵 1/2

FediFollows OP ,
@FediFollows@social.growyourown.services avatar

/ picks of the day (continued):

The account below is a discussion group. Follow it to see its discussions in your timeline, mention it to post to the group. (More info about how to use Fediverse groups: https://fedi.tips/how-to-use-groups-on-the-fediverse/)

➡️ @msdos - DIscussion group about MS-DOS software, games and memories

PLEASE DON'T REPLY TO THIS PART OF THE THREAD, IT MIGHT SPAM THE GROUP.

2/2

davep , to Random stuff
@davep@fosstodon.org avatar

Doing some testing and tidying on a couple of projects from a couple of years back, with a view to updating and extending them. If you coded MS-DOS business apps back in the early to mid 1990s, there's a chance some of this will look familiar…

pasimako , to Retro Gaming
@pasimako@mastodon.social avatar

Sierra's King's Quest I (SCI engine) was the first adventure game I've ever played. It came in a big box with a manual and 3 3.5 inch floppy disks.

There is a fan-made remake with improved graphics, sound and full voice over! It can be downloaded for free at https://www.agdinteractive.com/games/kq1/index.html

dfx , to Retro Gaming
@dfx@techhub.social avatar

I found this little MS-DOS game, named "Data Becker Knobelkiste" in a pile of loose floppies. Maybe someone wants it?

https://archive.org/details/knobelkiste_kryoflux

Data Becker's Knobelkiste, install programm
Data Becker's Knobelkiste, sound card selection

cyningstan , to Random stuff
@cyningstan@mastodon.social avatar

Here's an updated mini-album of my most recent games for DOS. If you want to check them out, you can visit my site at http://dos.cyningstan.org.uk/

Team Droid
The Anarchic Kingdom
Ossuary

dfx , to Retro Gaming
@dfx@techhub.social avatar

Using the "new" 40-track drive, I just uploaded a whole stack of fresh disk images to archive.org.

Have fun!

ajblue98 , to Linux
@ajblue98@mastodon.online avatar

Introducing CLIx, the Command Line Translator

I made a for anyone wanting to translate between/learn how to use the in

Just type in a command you already know or ask it how to do something, and you'll get a straight-to-the-point answer for all three systems.


, ,

https://chat.openai.com/g/g-TXY7TIuRn-clix-command-line-translator

blakespot , to Chiptunes
@blakespot@oldbytes.space avatar
vga256 , to Random stuff
@vga256@dialup.cafe avatar

ms-dos story time

so way back in 1990, my family still hadn't made the jump to a PC yet. all we had was a TRS-80 Color Computer, and a Mattel Intellivision.

but we had just moved to an acreage in another province, and i found out that one of the neighbours' dads had a computer: a Zenith AT/XT

my friend's dad would come home with random diskettes, probably copied from someone at his chemical engineering job. we'd pop them in and usually find something decent to play.

we played a lot of cga two-player SOPWITH.COM and a moon patrol clone that was honestly pretty good, even in eyeball-piercing magenta.

but one day he came home with a disk that just said 'JOLT' on it. we ran the exe, and i was instantly blown away. it was a jolt can, perfectly digitized in VGA, spinning around in circles faster and faster, until it was barely recognizable. i watched the animation a dozen times before my friends got bored and wanted to play something else.

the next day, i told my best friends at school about the animation. no one believed me, and the diskette "mysteriously" disappeared the next time i visited my buddy's house.

i was haunted by the jolt cola can animation for decades. that is, until a while ago i ended up finding it buried in an ms-dos demoscene site.

here it is, over 30 years later, with an original file date of February 22, 1990. ❤️

An animation of a Jolt cola can, spinning around faster and faster, in MS-DOS and VGA graphics.

dec_hl , to Linux
@dec_hl@mastodon.social avatar

I pushed an update to (the client for MS-DOS):

Grab it at https://github.com/SuperIlu/DOStodon

If you want to try the version check out the compilation instructions linked in the README

dec_hl , to Random stuff
@dec_hl@mastodon.social avatar

I pushed an update to (the client for MS-DOS):

  • Display votes with results in the notifications

  • Improve single choice voting dialog

  • Implemented multiple choice voting

Grab it at https://github.com/SuperIlu/DOStodon

home timeline with a multiple choice poll in a toot
notification timeline with several voting notifications

dec_hl , to Random stuff
@dec_hl@mastodon.social avatar

I pushed an update to (the client for MS-DOS):

  • Improved handling of Unicode characters (displaying German Umlauts and other diacritic characters)

  • Finally display votes in the timeline

  • Enable voting in single-choice votes (sorry, no multiple choice votes yet)

Grab it at https://github.com/SuperIlu/DOStodon

dostodon timeline with multiple voting toots. some of the multiple, some of them single choice. some votes and some yet unvoted
dostodon timeline with toots in different european languages showing the character sets

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